Trees | Indices | Help |
---|
|
Voxelize a mesh.
Author: Stephan Wenger
Date: 2012-02-29
|
|||
|
|
|||
vertex_code =
|
|||
fragment_code =
|
|||
__package__ =
|
|
Voxelize a mesh into a cube of length
Attention: The result of boundary voxelization is likely to have holes. To obtain a watertight volume, you can voxelize the volume from different directions and combine the results, or use the gradient of a solid volume. |
|
vertex_code
|
fragment_code
|
Trees | Indices | Help |
---|
Generated by Epydoc 3.0.1 on Fri Mar 16 17:56:01 2012 | http://epydoc.sourceforge.net |